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Graphics
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Thursday, 01 May 2008 |
Was hired to create a mockup of a cafe for a client sometime last year. I was given a drawing on a napkin and they expected me to complete a 3D visualisation in a matter of days. That would have been no kick for a seasoned pro, but at that time I was just getting started with maya. Well, needless to say, I pulled it off, but then the image was eventually rejected by the client and I never got paid. So here it is.
Now with the holidays here I finally have the time to upload all the stuff I made in the last semester. Check back for more soon. |
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Animation
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Saturday, 16 February 2008 |
Number 2 for 2 reasons. This was my second stop motion animation ever, and this was the second proper puppet I made, since the first one looked too much like a naked human version of Homer Simpson. Sound effects were once again produced by my vocals, but this time some processor fan interference got in the way of my recording, and as a result the sound sounds more shitty than it was originally.
Didn't really like how the animation turned out, but I guess I'll upload it just so everyone who is the least bit interested can log my process. Like my parents.
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Animation
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Wednesday, 30 January 2008 |
Did this as an exercise for stop motion class this semester. It was to practice animating a walk cycle against a strong wind. The reason why the dude fell was because the wire armature broke. Turned out to be right on cue though. Might develop this into a full length feature film in the future.
Yup, that's my face there. All sound effects were produced from my mouth.
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Animation
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Wednesday, 30 January 2008 |
Yes I know I should have uploaded this onto my blog a long long time ago but guess what? I was lazy. Here it is, the non youtubed version. Something tells me I've got to delete the one on youtube.
Anyway for the uninitiated, this was the final assignment for my Intro to 3D production course at NTU's School of Art, Design & Media. My first attempt at 3D animation and Maya. Let me know what you guys think in the shoutbox.
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Graphics
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Friday, 07 September 2007 |
Haven't been posting stuff for a long time. This is one of the things I've been so busy with. Will probably do the texturing next week. This looks simple, but i had a tough time figuring out mental ray and subsurface scattering and final gather and global illumination. Still lots to learn man. |
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