Posts Tagged ‘Maya’

First Attempt at Matchmoving

I thought I had some free time, so I attempted to learn something I’ve always thought was very cool: matchmoving. Turns out a simple matchmove like the one above was quite easy, with Maya Live and a Youtube tutorial at hand. The tough part was making it look seamless when compositing in After Effects. As you can see, I have yet to master that aspect. The live plate was shot using my beloved Panasonic LX3, starring Zhiwei, my cafe shift partner. Ok time to get back to my real work.


Laundry Day Exclusive 1 Minute Preview


Like everything on this site, I allocated a ridiculously short amount of time to complete this. It’s still a work in progress. Only 20% completed, so that’s where the bulk of my December holidays is going to. Feel free to drop any critiques!

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Cafe

Was hired to create a mockup of a cafe for a client sometime last year. I was given a drawing on a napkin and they expected me to complete a 3D visualisation in a matter of days. That would have been no kick for a seasoned pro, but at that time I was just getting started with maya. Well, needless to say, I pulled it off, but then the image was eventually rejected by the client and I never got paid. So here it is.

Now with the holidays here I finally have the time to upload all the stuff I made in the last semester. Check back for more soon.

Paper Jam

Yes I know I should have uploaded this onto my blog a long long time ago but guess what? I was lazy. Here it is, the non youtubed version. Something tells me I’ve got to delete the one on youtube.

Anyway for the uninitiated, this was the final assignment for my Intro to 3D production course at NTU’s School of Art, Design & Media. My first attempt at 3D animation and Maya. Let me know what you guys think in the shoutbox.


Hand

Haven’t been posting stuff for a long time. This is one of the things I’ve been so busy with. Will probably do the texturing next week. This looks simple, but i had a tough time figuring out mental ray and subsurface scattering and final gather and global illumination. Still lots to learn man.