As you can see from my posts, I’ve been producing truckloads of work as the semester ends. Tried a different style for the last image, which has gotten mixed reviews. I don’t really know how to make a chinese landscape painting look colourful and blend into the rest of the shots. Much to learn, I still have. Let me know what you think in the comments!
This comic was done rather hastily due to the past week just rushing stuff to present to Hans Bacher. Not exactly full of good drawings and character design. Spent about one day on this. Posting this up to be critiqued by my Graphic Storytelling teacher Sonny Liew. If you’re looking for an ending, there isn’t, because I just couldn’t finish it.
The very first assignment for Sonny Liew’s Graphic Storytelling class. The brief was to create a series of images that would instruct a user to do something. In this case I chose the removal of contact lens. We were also not supposed to use any form of words or dialogue for the instructions.
I’m not sure if falls into concept art or background art, but this is my first foray into painting something from imagination. I was supposed to model this in maya, based on a gestural sketch that someone else did. I couldn’t make out any details from the sketch so I decided to sketch my own. Unable to stop myself, I added colour. I lost track of time and I’m very very far from finishing this, so I thought I’ll just post this up here to log my progress. This has been a humbling experience.
After painting this I realised I still have a long way to go. I need more discipline.
Was hired to create a mockup of a cafe for a client sometime last year. I was given a drawing on a napkin and they expected me to complete a 3D visualisation in a matter of days. That would have been no kick for a seasoned pro, but at that time I was just getting started with maya. Well, needless to say, I pulled it off, but then the image was eventually rejected by the client and I never got paid. So here it is.